Tentative Program

Conference Programme

Tentative Conference Agenda

Explore the proposed two-day programme developed around the conference Session Tracks and aligned United Nations Sustainable Development Goals.

Conference Format Hybrid Conference In-person and virtual participation
Programme 2 Days 25โ€“26 November 2026
Academic Scope 11 Tracks Conference Session Tracks
Research Scope 20 Areas Call for Papers themes
SDG Alignment 5 SDGs SDGs 3, 4, 8, 9 and 10
Tentative Agenda & Timings

Session timings, sequence, track grouping and allocations are tentative and subject to change. Final timings will be confirmed closer to the conference. All timings follow the local time of the conference location.

Day 01

Opening, Keynote & Technical Sessions

25 NOV 2026 HYBRID
  1. 09:00 AM 09:30 AM

    Registration, Welcome Kit Collection & Virtual Check-in

    Participant arrival, credential verification and virtual lobby access.

    HYBRID
  2. 09:30 AM 09:45 AM

    Networking Tea & Digital Welcome

    Informal networking for on-site and virtual participants.

    HYBRID
  3. 09:45 AM 10:30 AM

    Welcome Address, Opening Plenary & Keynote Presentation I

    Opening of the conference and introduction to its research focus.

    PLENARY
  4. 10:30 AM 12:30 PM

    Concurrent Technical Session I

    3 TRACKS
    Track 01
    Innovations in Virtual Reality for Athletic Training
    34
    Track Overview

    This track explores cutting-edge applications of virtual reality technology in athletic training environments. Researchers will present findings on how immersive simulations can enhance skill acquisition and performance optimization.

    Track 02
    Augmented Reality in Sports Coaching
    48
    Track Overview

    This session focuses on the integration of augmented reality tools in coaching practices. Papers will discuss the impact of AR on athlete development and real-time feedback mechanisms.

    Track 03
    Biomechanical Modeling and Motion Capture Technologies
    39
    Track Overview

    This track examines the role of biomechanical modeling and motion capture in analyzing athletic performance. Contributions will highlight advancements in technology that facilitate injury prevention and rehabilitation.

  5. 12:30 PM 01:30 PM

    Lunch & Networking Break

    Refreshment interval and networking opportunity.

    BREAK
  6. 01:30 PM 03:30 PM

    Concurrent Technical Session II

    3 TRACKS
    Track 04
    Gamification Strategies in Sports Education
    410
    Track Overview

    This session investigates the use of gamification techniques to enhance engagement and learning outcomes in sports education. Participants will share innovative approaches that leverage game mechanics to improve training efficacy.

    Track 05
    Functional Training and Performance Optimization
    34
    Track Overview

    This track delves into the principles of functional training and its application in optimizing athletic performance. Research will focus on methodologies that enhance strength, agility, and overall athletic capabilities.

    Track 06
    Digital Platforms for Athlete Development
    48
    Track Overview

    This session highlights the role of digital platforms in supporting athlete development through personalized training programs. Papers will explore the effectiveness of online resources and community engagement in fostering athletic growth.

  7. 03:30 PM 04:00 PM

    Interactive Q&A, Day 1 Summary & Group Photo

    Closing interaction and key takeaways from the first day.

    CLOSING
Day 02

Keynote, Technical Sessions & Awards

26 NOV 2026 HYBRID
  1. 09:00 AM 09:15 AM

    Participant Check-in & Day 2 Welcome

    On-site attendance confirmation and virtual lobby access.

    HYBRID
  2. 09:15 AM 10:00 AM

    Keynote Presentation II

    Expert address on the future of the conference research domain.

    PLENARY
  3. 10:00 AM 12:00 PM

    Concurrent Technical Session III

    3 TRACKS
    Track 07
    Injury Prevention Strategies in Sports Medicine
    39
    Track Overview

    This track focuses on innovative approaches to injury prevention within the realm of sports medicine. Researchers will present evidence-based strategies that utilize technology to minimize injury risks among athletes.

    Track 08
    Immersive Training Environments in Sports Science
    410
    Track Overview

    This session examines the effectiveness of immersive training environments in enhancing athletic performance. Contributions will showcase research on how virtual and augmented realities can transform traditional training methodologies.

    Track 09
    Advancements in Sports Technology and Equipment
    39
    Track Overview

    This track explores the latest advancements in sports technology and equipment design. Papers will discuss how these innovations contribute to enhanced performance and athlete safety.

  4. 12:00 PM 01:00 PM

    Lunch & Networking Break

    Refreshment interval and professional networking.

    BREAK
  5. 01:00 PM 03:00 PM

    Concurrent Technical Session IV

    2 TRACKS
    Track 10
    The Role of Simulation in Skill Acquisition
    48
    Track Overview

    This session investigates the use of simulation technologies in facilitating skill acquisition among athletes. Research will focus on the effectiveness of simulated environments in replicating real-world scenarios.

    Track 11
    Coaching Innovations through Technology Integration
    410
    Track Overview

    This track highlights innovative coaching practices that leverage technology for enhanced training outcomes. Participants will discuss case studies and empirical research on the impact of tech-driven coaching methodologies.

  6. 03:00 PM 03:30 PM

    Publications, Best Paper & Best Presentation Awards

    Publication guidance and recognition of outstanding research contributions.

    AWARDS
  7. 03:30 PM 04:00 PM

    Valedictory Session, Closing Remarks & Group Photo

    Conference summary, acknowledgements and formal conclusion.

    CLOSING
Aligned SDGs
3 Good Health and Well-being 4 Quality Education 8 Decent Work and Economic Growth 9 Industry, Innovation and Infrastructure 10 Reduced Inequalities

Be Part of ICVRAAT-26

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